
React UI in Unity: keep the game and the interface in their roles
How a React interface works with Unity through ReLayer, why game state stays with Unity, and what changes when you edit the UI.
Merge towers, customize parts, and grow stronger every wave




Role: Lead game design and client/server architecture Game: A mobile tower defense game where you merge matching towers, build stronger defenses, and survive waves of enemies and bosses. Systems: Wave combat, tower merging and leveling, parts and build customization, stage and boss progression, shop, events, rankings, accounts, and payment integration. Technology: Unity client, React/Vite HUD overlay, server synchronization, and live-service systems.

How a React interface works with Unity through ReLayer, why game state stays with Unity, and what changes when you edit the UI.